Welcome

2019-2020 Digital Art II class


https://www.youtube.com/watch?v=-nIsOMGgCdo


Welcome to the Digital Media Lab.

You are about to embark on a program that stresses creativity, individual effort, independence and engagement.  


This class will be more like a college class in that you will be responsible for managing your own time, your own resources and for challenging yourself with your own ideas and solutions to visual problems.


Not every high school student thrives in an environment like this, but eventually, you are all going to have to learn how to, so consider this your introduction to the next phase in your educational life.


When I talk about independence--I don't mean that you are on your own.  I mean that it is up to you to ask the questions you need answered to produce the best work that you can.  It is up to you to fulfill the requirements of any given assignment and not to overlook important details such as the size and resolution of a project, or whether additional variations are required.  It is up to you to get your work posted before a grading period and it is up to you to make an authentic effort to produce high-quality visual work that carries not only visual appeal, but conceptual depth.


All of us can find excuses for not doing our best work. All of us can slip into a mindset that allows us to just get by, making a minimal effort and grudgingly doing our work in the pursuit of completion, not excellence.


But this is a new year, a fresh start. And if you've ever regretted sliding though a class, getting mediocre grades and doing the least amount of work possible, this is your chance to treat yourself better and overcome whatever obstacles life has dropped in front of you.





Access to the computers in the Digital Media Lab requires that students follow a few simple rules. The rules are sensible and not too taxing, but they will be enforced. 

Not following these rules in the DML will lead to loss of computer privileges, leading to loss of good grades, leading to loss of casual friends, leading to loss of self esteem, leading to loss of appetite, leading to loss of hair and teeth, leading to loss of good friends, leading to loss of social standing, leading to loss of college opportunities, leading to loss of career choices, leading to a life of difficulty and sad regret. 


Don't live a difficult life of sad regret. 


Follow these simple rules.

1) Do NOT touch the monitor screens. 

There is no reason to touch the screens on the iMacs, there is no good that can come from touching the screens on the iMacs, the only possible outcome that can result from touching the screens on the iMacs is the aforementioned inevitable downward spiral leading to a difficult life of sad regret, because the screens on the iMacs are not touch screens! (So don't touch them.)

2) NO food or drink may sit on the computer tables. 

Computers don't eat. Computers don't drink. As most of you know, they get their nutrition directly through the keyboard, absorbing and converting your life essence into digestible electrocarbons.  

That said, it is understood that occasionally students will need to consume something during class and there is an area set up for this purpose. 

Eating or drinking at your station will result in *loss of computer privileges. (If you had to clean 32 keyboards after 10 months of snackies and greasy fingers, you would be applauding this rule.)

*See "sad regret"

3) Games and other diversions


The classes that meet in the DML are all part of the Fine Arts curriculum at LRH. In many schools that is not the case. Being part of the Fine Arts allows us to approach each subject with a conceptual emphasis--something rarely, if ever done in a tech-centered curriculum. This provides opportunities for individual expression--in fact it demands it--but with those opportunities come responsibilities. 


Chief among these is a responsibility to do your best work, to welcome (and act on) constructive criticism and not settle on a solution just to get it checked off your list.


That includes those of you who may want to treat this like a study hall, i.e. quickly complete their work and then spend their time in class doing work for other classes. This also applies to the gamers and those of you who would rather sit and watch videos or window shop instead of doing your work. 


That approach will never result in your strongest work and as that is the objective, you are expected to be on-subject, if not on-task every period you are in this room. 


There is plenty of subject-related material to look at, ponder and research on the web--including a vast array of tutorials--to occupy those times once you have revised your projects and have done your best.


4) Carpe diem (kind of)


Finally, speaking of regret, it is my goal that you're goal be to take full advantage of the program here and never regret squandering the opportunities you have with a facility like this. 


There are few public high schools schools around with this level of student-accessible technology and to be complacent about that does a disservice to those students who can only dream about taking classes like these.











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